vtkWin32RenderWindowInteractor - provide an event driven interface
Super Class: vtkRenderWindowInteractor
Description:
vtkWin32RenderWindowInteractor is a convenience object that provides event event bindings to common graphics functions. For example, camera and actor functions such as zoom-in/zoom-out, azimuth, roll, and pan. It is one of the window system specific subclasses of vtkRenderWindowInteractor. Please see vtkRenderWindowInteractor documentation for event bindings. Win32RenderWindowInteractor has an additional "animate" mode, which currently does not perform any animation, and has been left in the source code for compatibility. Here both lower case and upper case will work
Additional keyboard bindings: a - animate
See Also:
Methods:
Detailed Method Descriptions:
Construct object so that light follows camera motion.
Initialize the even handler
Enable/Disable interactions. By default interactors are enabled when initialized. Initialize() must be called prior to enabling/disabling interaction. These methods are used when a window/widget is being shared by multiple renderers and interactors. This allows a "modal" display where one interactor is active when its data is to be displayed and all other interactors associated with the widget are disabled when their data is not displayed.
This will start up the event loop and never return. If you call this method it will loop processing events until the application is exited.
Provide implementaitons of the methods defined in vtkRenderWindowInteractor. Generally the application developer should not invoke these methods directly.
Methods to set the default exit method for the class. This method is only used if no instance level ExitMethod has been defined. It is provided as a means to control how an interactor is exited given the various language bindings (tcl, Win32, etc.).