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DRI Developer Frequently Asked Questions José Fonseca jrfonseca@@tungstengraphics.com jrf 1.10 2003-06-25 jrf Removed direct links to vendors developer relation forms. Included a link to the publicly available specs of 3DFX. Switch the source format to DocBook XML. 1.00 2002-04-20 jrf Small corrections. Added a reference to "Linux Device Drivers". 0.99 2002-04-14 jrf Added a section about binary compatibility from Jens Owen. Added a new section focusing on the implementation details, including new material covering topics such as texture management, Mesa's graphics pipeline and clipping. Enhancements on the underlaying SGML source. 0.60 2002-03-05 jrf Applied Brian Paul corrections to the Mesa implementation notes due to changes in version 4.x. Added a section for reading material guidance. 0.50 2002-02-11 jrf Added a section about NDA from Mike Harris. Enumeration of the LIBGL_* environment variables. Several additions to the mach64 section. Enhanced the section about AGP. Added references to several interesting articles of ExtremeTech regarding 3d computer graphics. Added updated Mesa implementation notes. Spellchecked the whole document. Fixed whitespace and indentation. 0.40 2002-01-28 jrf Added a section about Radeon 8500. Several cosmetic changes. 0.30 2002-01-27 jrf Added a section about the purposes of this FAQ. Added some recent interesting posts. Several cosmetic changes. 0.20 2002-01-25 jrf Incorporated information from "Introduction to the Direct Rendering Infrastructure" by Brian Paul. Added a glossary based on the "Glossary of common 3D acronyms and terms" by Nathan Hand. Hyperlinks to the Web interface to the CVS repository in SourceForge. 0.10 2002-01-20 jrf Initial version based on questions posted on the dri-devel mailing list. This is the list of Frequently Asked Questions for DRI developers. This FAQ is meant to be read in conjunction with the DRI Documentation. You can also get Postscript, PDF, HTML, and SGML versions of this document. The DRI Developer Frequently Asked Questions is distributed under the terms of the GNU Free Documentation License. &about; &introduction; &architecture; &implementation; &hardware; &testing; &miscellaneous; &authorship; &glossary; &references;
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