menger - 3D menger gasket fractal.
menger [-display host:display.screen] [-visual visual] [-window]
[-root] [-delay number] [-speed number] [-depth number] [-no-wander]
[-no-spin] [-spin [XYZ]] [-wireframe] [-fps]
This draws the three-dimensional variant of the recursive Menger Gas-
ket, a cube-based fractal object analagous to the Sierpinski Tetrahe-
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
Per-frame delay, in microseconds. Default: 30000 (0.03 sec-
Number of frames before changing shape. Default: 150.
Max depth to descend. Default: 3. You probably don’t have
enough memory for 6.
-wander | -no-wander
Whether the object should wander around the screen.
Around which axes should the object spin?
Render in wireframe instead of solid.
-fps | -no-fps
Whether to show a frames-per-second display at the bottom of
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
Copyright © 2002 by Jamie Zawinski. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any
purpose is hereby granted without fee, provided that the above copy-
right notice appear in all copies and that both that copyright notice
and this permission notice appear in supporting documentation. No rep-
resentations are made about the suitability of this software for any
purpose. It is provided "as is" without express or implied warranty.
X Version 11 XScreenSaver(1)
Man(1) output converted with