head 1.14; access; symbols start:1.1.1.1 main:1.1.1; locks; strict; comment @# @; 1.14 date 2004.03.28.11.55.07; author davidr; state Exp; branches; next 1.13; 1.13 date 2004.02.29.17.37.42; author davidr; state Exp; branches; next 1.12; 1.12 date 2004.02.26.10.16.04; author davidr; state Exp; branches; next 1.11; 1.11 date 2004.02.21.03.19.11; author davidr; state Exp; branches; next 1.10; 1.10 date 2004.02.20.17.40.57; author davidr; state Exp; branches; next 1.9; 1.9 date 2004.02.18.14.52.45; author davidr; state Exp; branches; next 1.8; 1.8 date 2004.02.16.22.02.40; author davidr; state Exp; branches; next 1.7; 1.7 date 2004.02.12.12.49.39; author davidr; state Exp; branches; next 1.6; 1.6 date 2004.02.10.23.38.35; author davidr; state Exp; branches; next 1.5; 1.5 date 2004.02.05.22.22.28; author davidr; state Exp; branches; next 1.4; 1.4 date 2004.02.03.15.12.11; author davidr; state Exp; branches; next 1.3; 1.3 date 2003.12.04.12.55.29; author davidr; state Exp; branches; next 1.2; 1.2 date 2003.12.03.16.55.50; author davidr; state Exp; branches; next 1.1; 1.1 date 2003.11.27.11.45.39; author davidr; state Exp; branches 1.1.1.1; next ; 1.1.1.1 date 2003.11.27.11.45.39; author davidr; state Exp; branches; next ; desc @@ 1.14 log @Updated TODO list @ text @* GLX_ARB_render_texture support. * Dynamic procedure address lookup for AGL backend. @ 1.13 log @Added NPOT texture support @ text @a2 3 * Gradient stop support for linear and radial gradients. * Adjustable focus point for radial gradients. * Mirror and reflect attribute support for gradients. @ 1.12 log @Added programmatic surface support @ text @a0 1 * GL_ARB_texture_non_power_of_two support. @ 1.11 log @None direct compositing optimizations @ text @a0 2 * Dynamic procedure address lookup for AGL backend. * Manual repeat when compositing using fragment program. d3 4 @ 1.10 log @Added convolution filter support @ text @a2 1 * Minimize intermediate area when compositing with mask and transformation. a4 1 @ 1.9 log @Fixed dynamic lookup handling and texture rectangle support @ text @a2 2 * Scaling transformations of source surface when compositing using fragment program. a3 1 * Convolution filter support. @ 1.8 log @Dynamic lookup of all GL and GLX extension symbols @ text @d1 1 d8 2 a9 1 * GLX_ARB_render_texture support.@ 1.7 log @Added pixel read/draw format info @ text @d1 7 a7 2 * Manual repeat for compositing using framgment program. * Minimize intermediate area when compositing with mask and transformation.@ 1.6 log @Merged fragment program code @ text @a0 1 * Find and fix RGB24 read/draw pixel problems. d2 1 @ 1.5 log @Merged new format handling code @ text @d1 2 a2 1 * Porter-Duff compositing without intermediate buffer using fragment shaders. @ 1.4 log @Restructuring of internal rendering model, AGL backend added @ text @a1 1 * Add more options to surface formats. (depth/multisample/fullscreen...) @ 1.3 log @Repeat for none power of two textures implemented @ text @d1 2 a2 1 * Profiling and optimizing. @ 1.2 log @New transformation model @ text @a0 4 * Fix repeat for none power of two surfaces. Only solution that we thought of so far is to have libglc do the repeat for these textures manually instead of letting GL do it. @ 1.1 log @Initial revision @ text @a0 3 * Improve transformation handling so that it matches xrender better. (Required for gradients to work in cairo). @ 1.1.1.1 log @Initial import of libglc code @ text @@