head 1.4; access; symbols main:1.1.1.1 glxc:1.1.1; locks; strict; comment @# @; 1.4 date 2003.11.25.01.40.20; author peter; state Exp; branches; next 1.3; 1.3 date 2003.11.25.01.13.03; author c99drn; state Exp; branches; next 1.2; 1.2 date 2003.11.24.11.06.13; author c99drn; state Exp; branches; next 1.1; 1.1 date 2003.11.22.00.06.39; author peter; state Exp; branches 1.1.1.1; next ; 1.1.1.1 date 2003.11.22.00.06.39; author peter; state Exp; branches; next ; desc @@ 1.4 log @Added clipping with glScissor @ text @2003-11-25 * src/glxc.c (glxc_composite): Added glScissor * src/glxc_surface.c (_glxc_gl_environment): Added glScissor * src/glxc.c: intermediate to texture Y offset fix. * src/glxc_tri.c: intermediate to texture Y offset fix. * src/glxc_trap.c: intermediate to texture Y offset fix. * src/glxc_rect.c: intermediate to texture Y offset fix. 2003-11-24 * src/glxc_tri.c (glxc_color_triangles): use texture_target variable * src/glxc_trap.c (glxc_color_trapezoids): use texture_target variable * src/glxc_rect.c (glxc_fill_rectangles): use texture_target variable * src/glxc.c (glxc_composite): added GL_NV_texture_rectangle support * src/glxc_surface.c (glxc_surface_create_offscreen): added GL_NV_texture_rectangle support * src/glxc_texture.c: added GL_NV_texture_rectangle support * src/glxcint.h: added texture_target to surface struct * src/glxc_extension.c: added GL_NV_texture_rectangle support * Started keeping a ChangeLog @ 1.3 log @intermediate to texture Y offset fix @ text @d3 4 @ 1.2 log @added GL_NV_texture_rectangle support @ text @d1 10 @ 1.1 log @Initial revision @ text @d1 20 a20 1 Added offscreen functions@ 1.1.1.1 log @First public CVS version @ text @@